Sunday, November 6, 2011

Whoops!

Its been a very long time since I posted regularly on here. I'm gonna do my utmost to keep this thing current. I've posted some work below from 2011. Enjoy!

Some freelance work from earlier in the year.



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Client : Media-Robot
Goal : 3D renders of their manufcaturing equipment for various sales material
Tools used :3ds max, Vray, Power translator
Modeling, texturing, Shading, Lighting, Rendering, Compositing done by myself

Rage video game cinematics

Some visual effects work I did while at ARC productions for the video game cinematics on RAGE.



Client : Arc Productions ( I was a contract employee at the time )
Goal : Visual effects work for Rage intro/outro video game cinematics
Tools used : Maya particles , Fluid effects, Rigid bodies , Binary alchemy volume shader
Notes:
INTRO - I worked on the opening shot (00:03) with the meteor with the sun in the distance and the shot with fragments striking the moonsurface (00:40)
OUTRO - I worked on the shot where the arcs breach the surface (00:33)







Completed Demo reel from school ( old )

I meant the post this like two years ago when I finished graduated, but never got around to getting it up here. Anyways here it is.


Client: Personal work - demo reel Goal: A complete shot vfx from concept to completion. Tools used: Maya, 3ds Max, Zbrush, Mudbox, Vray, Afterburn, Fumefx, Digital Fusion
All modelling, texturing, lighting, rendering, comp done by myself.