Sunday, November 6, 2011

Rage video game cinematics

Some visual effects work I did while at ARC productions for the video game cinematics on RAGE.



Client : Arc Productions ( I was a contract employee at the time )
Goal : Visual effects work for Rage intro/outro video game cinematics
Tools used : Maya particles , Fluid effects, Rigid bodies , Binary alchemy volume shader
Notes:
INTRO - I worked on the opening shot (00:03) with the meteor with the sun in the distance and the shot with fragments striking the moonsurface (00:40)
OUTRO - I worked on the shot where the arcs breach the surface (00:33)







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